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Loadout: Noctis: WormHole Salvager


Noctis: WormHole Salvager


Builder

blackburnednapalm

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Ship fitting - Built on April 23, 2011

Noctis, 74,594,700 ISK
+ 0 2 -
Improved Cloaking Device II
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Sisters Core Probe Launcher
Salvager II
Salvager II
Salvager II
Relic Analyzer II
Data Analyzer II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Medium Salvage Tackle II
Medium Salvage Tackle II
Medium Salvage Tackle II
Ammo
Sisters Core Scanner Probe, 488,000 ISK
Cargo
Drones
Build Views Tagged as
Incursion 1.3
8th March 2011
1,187 Expensive, Hauler, Support, Wormhole
Download EVEMon skill plan
Open fitting in EVEHQ
You must enable the EVEHQ "fitting://" protocol in your browser to import fittings to EVEHQ.

1. Start EVEHQ
2. Click EVEHQ Fitter Button, left side >  Options >  General >  Fitting Protocol >Enable

NOTE: You will need to have administrator rights to do this. In Vista or Windows 7, you may need to run EveHQ as Administrator for this part only.

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Export to EVEHQ skill plan
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[Noctis, Noctis: WormHole Salvager]
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

Relic Analyzer II
Data Analyzer II

Improved Cloaking Device II
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Sisters Core Probe Launcher
Salvager II
Salvager II
Salvager II

Medium Salvage Tackle II
Medium Salvage Tackle II
Medium Salvage Tackle II


There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (0)

Negative ratings (2)

  • Legion Baneblade
  • otashi
Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 10
Maximum targeting range 93750 m
Scan resolution 67.5 mm
Sensor strength 0 0 10 0
Size/Movement Max velocity 37.53
Inertia modifier 0.675
Signature radius 250 m
Cargo capacity 3026.1 m3
Systems Capacitor capacity 2750 GJ
Capacitor recharge time 5 minutes
Powergrid 28 / 312.5 MW
CPU 255 / 375 tf
Shields Shield capacity 2125
Shield recharge time 5 minutes
Shield resistances 0% 50% 40% 20%
Armor Armor hit points 2750
Armor resistances 50% 10% 35% 35%
Structure Structure hit points 2048
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 25 m3
Drone bandwidth 25 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 192,794,246
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
well this is for salvaging, and all the other nice stuff you find in radar and magnet sites

Comments

  • April 23, 2011, 10:05:14 am

    Member
    *
    Reputation: 7
    Jingalls1000 is breaking through obscurity. Jingalls1000 is breaking through obscurity. Jingalls1000 is breaking through obscurity. Jingalls1000 is breaking through obscurity. Jingalls1000 is breaking through obscurity.

    Do you really need all the cargo expanders? It seems to me that means your either taking all the metal scraps, which are worthless, or have way to much sleeper loot, which is going to cause some serious tears when you get popped with 4 bill in the cargo hold.
  • April 23, 2011, 10:16:03 am

    Member 5th Class
    *
    Reputation: 1
    Sloppyjosh has no influence.

    Do you really need to have t2 rigs? apart from Moms and a very nice drake Kill:), I have never seen a need for those.
  • April 23, 2011, 11:34:12 am

    Crewman Novice
    *
    Reputation: 11
    Shrimpy has a powerful will. Shrimpy has a powerful will. Shrimpy has a powerful will. Shrimpy has a powerful will. Shrimpy has a powerful will. Shrimpy has a powerful will. Shrimpy has a powerful will. Shrimpy has a powerful will.

    I'm wondering why the probelauncher, if its for salvaging why not use bookmarks?
  • April 23, 2011, 02:19:27 pm

    Lieutenant
    *
    Reputation: 286
    Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know. Jinto Mack forgot more about gaming than you'll ever know.

    dont need probes, dont need cargo expanders
  • April 23, 2011, 07:26:08 pm

    Crewman
    *
    Reputation: 19
    Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know. Legion Baneblade forgot more about gaming than you'll ever know.

    With those expanders it can be hard to get out fast, easy kill for a sb.
    And I don't think you scan down sites to salvage, you use a prober -> combat ship -> salvager.
    If we meet in a wh I say ty in advance for the loot ;)
  • May 01, 2011, 12:58:30 am

    Member 4th Class
    *
    Reputation: 0
    blackburnednapalm might just get shoved out an airlock if they keep it up. blackburnednapalm might just get shoved out an airlock if they keep it up. blackburnednapalm might just get shoved out an airlock if they keep it up.

    dont need probes, dont need cargo expanders

    probe launcher is for if buddies get killed inside the wh and the wh itself is beeing camped, so that i can just log off and wait a few days for thins to calm down and seek for a way out, and yha  might change the rigs & expanders



    edit: made a new fitting for the whiners like clame http://eve.battleclinic.com/loadout/52456-Noctis-WormHole-Salvager.html
  • September 06, 2011, 10:03:45 am

    Member 3rd class
    *
    Reputation: 0
    otashi might just get shoved out an airlock if they keep it up. otashi might just get shoved out an airlock if they keep it up.

    I'd say no launcher, no expanders and no t2 rigs. Your pretty much screwed if you get stuck in a wormhole with this ship. You might as well kill yourself. The best practice though is to stay alert and stay alive so if you can fit shield booster it would be highly recommended so you can take a few shots before you warp away that would be a lifesaver in itself. You want to be in and out quickly when your salvaging so drop the analyzer and codebreaker and fit a MWD.  you should have a separate pilot for that, usually a Battlecruiser for the bonuses. 

    If your in a wormhole and your salvaging and the WH you came in gets camped then you obviously weren't paying attention to D-scan which is a big no no. So if you get WH camped kill yourself now and learn how to pay attention to what the hell is going on around you. -1 for getting ignorance.